The Boot
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The Boot
- 4m Range
- Fast
- Melee Skill
- Skill Type: Spear
- A powerful kick which interrupts inductions.
- ... (Main-hand) Damage
- Interrupts Inductions
- Cost: [135 at Level 150] Power
- Requires:
- Clears All Gambits
- Cooldown: 0.8s
General Information
Class: Warden
Level: 3
Stance: In the Fray - Stance
Effects
This skill is a Gambit, meaning that it requires a certain combination of builders, is activated by using the skill Gambit Default, and upon use, resets the Gambit Panel.
Using this skill interrupts the induction of the targeted enemy. See Interrupt Skills for a list of all skills that interrupt inductions.
Skill Interactions
This skill is replaced by Ranged Boot when toggling Assailment - Stance.
Trait Interactions
Determination trait tree
- The trait Practiced Fundamentals increases the damage of this skill by up to 10%.
Recklessness trait tree
- The set bonus Sharpened Spears increases the damage of this skill by 10%.
Tactical Information
If you want to interrupt an enemy induction, the skill Shield-slam can sometimes be more useful; it does not need to be built before being executed, and is also 'Immediate'. However, that comes at the cost of a cooldown – which this Gambit does not have.